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Location of the ghostly blade avernum 6
Location of the ghostly blade avernum 6









  • Likewise, the Bow skill is needed by your archer, if you really want to use one.
  • However, you can learn two levels of each other weapon skill (Spear, Bow, Missile) at a trainer, so there is no need to invest more than 10 points here.
  • The Melee Weapons skill is needed for everyone to get Adrenaline Rush, but especially needed for your fighters.
  • There’s plenty of combat skills in the game, but not all are as effective, so be sure to prioritize increasing the better ones first. Be sure to make use of the feat Sage Lore, which lowers the Arcane Lore requirement by 3 per point invested. 12 points is needed to be able to decipher every tome in the game.
  • Arcane Lore – Required to learn spells from books.
  • location of the ghostly blade avernum 6

    This is why I recommend 10 points on the first run, and no points at all for future runs. It’s required to get the hidden caches and 10 is enough to get all of them. Cave Lore – This one isn’t really needed at all.I recommend you get to 14 on your first run, to get and see everything, but 11 is enough for all the future runs. 13 is needed to escape from a dragon in late game and 14 is needed to get the loot in the final dungeon. 11 is enough to get all the good and useful items. Tool Use – You need an 8 minimum to actually finish the game.There are three different utility skills in game, which allow you to find more items, learn spells and get past certain points: Use training NPCs and items for those couple of extra points. It seriously boosts the power of your mages and can end most fights before the enemy even has a chance to act. Each of your characters should pickup enough base weapon skills to get this discipline. It can help a lot to be able to throw an extra heal every now and then. Teach some basic healing spells to one of your melee characters.Likewise, melee weapons are superior to spears and ranged weapons. You will do more damage and you won’t lose so much on defence that it becomes a handicap. Dual wield is better than a two handed weapon or a sword and shield combination.Spellcasters are by far the more powerful, but with more than two, you might have trouble getting enough money to learn all the important spells.

    location of the ghostly blade avernum 6

    Two melee and two spellcasters is the way to go.They will be good enough for normal, but you should probably not be taking them on hard unless you want a bigger challenge. Seriously, ranged classes are the weakest characters, no matter the build. If you prefer to play on the higher difficulties, or if you just want to feel powerful, here are some tips: It’s only on higher difficulties that this becomes important. As long as you play remotely smart, you’ll do just fine with any class and any reasonable build. The game is not to difficult, so no amount of power play is needed, but for those who prefer to play that way, or even for those who are just slightly interested, the following advice might be helpful.įirst of all, don’t worry about class choice if you’re playing on the normal difficulty. Since I have the entirety of the game behind me now, I can also give you some quick tips on character builds, skills, and various other things. The map of Avernum, with treasure shoveling locations.











    Location of the ghostly blade avernum 6