
Provides good protection and more camouflage (perhaps slightly less than normal lizard skin).
#Game suggester skin
#Game suggester upgrade

Oftentimes the level doesn't load enough for the player to see what is far away. a jacket to keep warm when it is raining so the player could still explore (I'm guessing in future updates, being cold would add some effect like slowing the player down, making the jacket useful) While face paint would either contribute to camouflage or the player could choose to, for example, have stripes of mutant blood on them, causing the mutants to therefore act differently to the player (Either more aggressively or more passively).Ĭould also add some sort of clothing for the use of keeping warm. For example, you could have a character with a suit fashioned out of leaves that would provide easier blending into the surroundings. Other than a cosmetic effect, they would also come with a variety of survival benefits to the character. on a different note, can the player slowly get faster at dissecting people?Īfter the plane crash the player should be able to choose different attire and face paints to add to their character.Part of the experience is listening out for mutant calls and running etc, so when I finish building something and i get ‘that sound’ it freys my nerve endings.Īlso, maybe after the first N kills/days/times ambushed, the player vocalises less, stops being grossed out at eating human flesh, and doesnt yell when chopping limbs. Would it be possible to slightly modify some of the audio.Our character finds a notebook in plane and he draws the map where he goes. Clothes crafting with animal skin (like deer headgear, deer clothes).More building types (Buildable using rocks and bone), More house furniture.Bones are pretty sharp so we should craft more weapons (like bone sword, bone spear, rock mace).18 Co-op safety in numbers (Horror genre conflict).17.3 Guitar, Tribal Drum, Rain-stick Shaker.17.1 Books, Magazines & other reading material.16.14 Survivors, Quests, Weapons, and Multi-player.16.8 Destroying the cannibal population.15.14 The Cannibal Deity, Dark Magic Creatures and Voodoo Boons.

15.12 Hard Difficulty - Playing as Timmy.7.13 Consistent Inventory Usage/Display.4.15 Louder, Shouting, Screaming Savages.4.12 Weekly Ceremonial Night Howling and Screeching.4.10 Tennis Ball Distraction/Peace Offering.3.15 Adjustable height stairs / staircase with attached platform.3.14 Building repair/breakdown/re-alignment.3.13 Easier wall building/continuation controls.3.4 Stone Walls, Furniture, Expanded Hunting Shelter and Stone Storage.3.1 Damage to Buildings - walls - structures.
